Class OwnTextButton

java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.TextButton
gaiasky.util.scene2d.OwnTextButton
All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Disableable, com.badlogic.gdx.scenes.scene2d.utils.Layout
Direct Known Subclasses:
OwnTextIconButton

public class OwnTextButton extends com.badlogic.gdx.scenes.scene2d.ui.TextButton
  • Nested Class Summary Link icon

    Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton Link icon

    com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle

    Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button Link icon

    com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle

    Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table Link icon

    com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
  • Field Summary Link icon

    Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table Link icon

    backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
  • Constructor Summary Link icon

    Constructors
    Constructor
    Description
    OwnTextButton(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
     
    OwnTextButton(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, String styleName)
     
    OwnTextButton(String text, com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style)
     
  • Method Summary Link icon

    Modifier and Type
    Method
    Description
    float
     
    float
     
    void
     
    void
    setCheckedNoFire(boolean isChecked)
     
    void
    setColor(com.badlogic.gdx.graphics.Color color)
     
    void
    setHeight(float height)
     
    void
    setMinHeight(float height)
     
    void
    setMinWidth(float width)
     
    void
    setSize(float width, float height)
     
    void
    setWidth(float width)
     

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton Link icon

    draw, getFontColor, getLabel, getLabelCell, getStyle, getText, newLabel, setLabel, setStyle, setText, toString

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button Link icon

    getBackgroundDrawable, getButtonGroup, getClickListener, getMinHeight, getMinWidth, isChecked, isDisabled, isOver, isPressed, setChecked, setDisabled, setProgrammaticChangeEvents, toggle

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table Link icon

    add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup Link icon

    childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group Link icon

    act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor Link icon

    addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setTouchable, setUserObject, setVisible, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront

    Methods inherited from class java.lang.Object Link icon

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Constructor Details Link icon

    • OwnTextButton Link icon

      public OwnTextButton(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
    • OwnTextButton Link icon

      public OwnTextButton(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, String styleName)
    • OwnTextButton Link icon

      public OwnTextButton(String text, com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style)
  • Method Details Link icon

    • setColor Link icon

      public void setColor(com.badlogic.gdx.graphics.Color color)
      Overrides:
      setColor in class com.badlogic.gdx.scenes.scene2d.Actor
    • setWidth Link icon

      public void setWidth(float width)
      Overrides:
      setWidth in class com.badlogic.gdx.scenes.scene2d.Actor
    • setMinWidth Link icon

      public void setMinWidth(float width)
    • setHeight Link icon

      public void setHeight(float height)
      Overrides:
      setHeight in class com.badlogic.gdx.scenes.scene2d.Actor
    • setMinHeight Link icon

      public void setMinHeight(float height)
    • setSize Link icon

      public void setSize(float width, float height)
      Overrides:
      setSize in class com.badlogic.gdx.scenes.scene2d.Actor
    • getPrefWidth Link icon

      public float getPrefWidth()
      Specified by:
      getPrefWidth in interface com.badlogic.gdx.scenes.scene2d.utils.Layout
      Overrides:
      getPrefWidth in class com.badlogic.gdx.scenes.scene2d.ui.Button
    • getPrefHeight Link icon

      public float getPrefHeight()
      Specified by:
      getPrefHeight in interface com.badlogic.gdx.scenes.scene2d.utils.Layout
      Overrides:
      getPrefHeight in class com.badlogic.gdx.scenes.scene2d.ui.Button
    • setCheckedNoFire Link icon

      public void setCheckedNoFire(boolean isChecked)
    • removeTooltipListeners Link icon

      public void removeTooltipListeners()