Class OwnTextButton
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.TextButton
gaiasky.util.scene2d.OwnTextButton
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.ui.Styleable<com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle>, com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Disableable, com.badlogic.gdx.scenes.scene2d.utils.Layout
- Direct Known Subclasses:
OwnTextIconButton
public class OwnTextButton
extends com.badlogic.gdx.scenes.scene2d.ui.TextButton
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton
com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyleNested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyleNested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect -
Field Summary
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor -
Constructor Summary
ConstructorsConstructorDescriptionOwnTextButton(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) OwnTextButton(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, String styleName) OwnTextButton(String text, com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style) -
Method Summary
Modifier and TypeMethodDescriptionfloatfloatvoidvoidsetCheckedNoFire(boolean isChecked) voidsetColor(com.badlogic.gdx.graphics.Color color) voidsetHeight(float height) voidsetMinHeight(float height) voidsetMinWidth(float width) voidsetSize(float width, float height) voidsetWidth(float width) Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton
draw, getFontColor, getLabel, getLabelCell, getStyle, getText, newLabel, setLabel, setStyle, setText, toStringMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
getBackgroundDrawable, getButtonGroup, getClickListener, getMinHeight, getMinWidth, isChecked, isDisabled, isOver, isPressed, setChecked, setDisabled, setProgrammaticChangeEvents, toggleMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, topMethods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validateMethods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActorMethods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setTouchable, setUserObject, setVisible, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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OwnTextButton
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OwnTextButton
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OwnTextButton
public OwnTextButton(String text, com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style)
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Method Details
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setColor
public void setColor(com.badlogic.gdx.graphics.Color color) - Overrides:
setColorin classcom.badlogic.gdx.scenes.scene2d.Actor
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setWidth
public void setWidth(float width) - Overrides:
setWidthin classcom.badlogic.gdx.scenes.scene2d.Actor
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setMinWidth
public void setMinWidth(float width) -
setHeight
public void setHeight(float height) - Overrides:
setHeightin classcom.badlogic.gdx.scenes.scene2d.Actor
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setMinHeight
public void setMinHeight(float height) -
setSize
public void setSize(float width, float height) - Overrides:
setSizein classcom.badlogic.gdx.scenes.scene2d.Actor
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getPrefWidth
public float getPrefWidth()- Specified by:
getPrefWidthin interfacecom.badlogic.gdx.scenes.scene2d.utils.Layout- Overrides:
getPrefWidthin classcom.badlogic.gdx.scenes.scene2d.ui.Button
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getPrefHeight
public float getPrefHeight()- Specified by:
getPrefHeightin interfacecom.badlogic.gdx.scenes.scene2d.utils.Layout- Overrides:
getPrefHeightin classcom.badlogic.gdx.scenes.scene2d.ui.Button
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setCheckedNoFire
public void setCheckedNoFire(boolean isChecked) -
removeTooltipListeners
public void removeTooltipListeners()
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