Class MeshInitializer

java.lang.Object
com.badlogic.ashley.core.EntitySystem
com.badlogic.ashley.systems.IteratingSystem
gaiasky.scene.system.initialize.AbstractInitSystem
gaiasky.scene.system.initialize.MeshInitializer
All Implemented Interfaces:
EntityInitializer

public class MeshInitializer extends AbstractInitSystem
Initializes mesh entities, setting up their visual models and labels.
  • Constructor Details

    • MeshInitializer

      public MeshInitializer(boolean setUp, com.badlogic.ashley.core.Family family, int priority)
  • Method Details

    • initializeEntity

      public void initializeEntity(com.badlogic.ashley.core.Entity entity)
      Description copied from interface: EntityInitializer
      Contains the initialization of this entity before the scene graph structure has been constructed, or the entity is in the index.
      Parameters:
      entity - The entity.
    • setUpEntity

      public void setUpEntity(com.badlogic.ashley.core.Entity entity)
      Description copied from interface: EntityInitializer
      Contains the set up of this entity, after the entity has been added to the scene graph and it is in the index.
      Parameters:
      entity - The entity.
    • initializeCoordinateSystem

      public static void initializeCoordinateSystem(com.badlogic.ashley.core.Entity entity, Mesh mesh)