Package gaiasky.scene.system.initialize
package gaiasky.scene.system.initialize
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ClassDescriptionInitializes axis entities, used for coordinate system visualization.Performs the initialization for background models, often used for skyboxes or UV grids.Performs base initialization for all entities, setting up basic components and scene graph structures.Initializes billboard set entities, including their procedural generation and texture management.Initializes constellation boundary entities.Performs initialization for star cluster entities, including their visual components and focus behavior.Initializes constellation entities, including their names and lines.Initializes dataset description entities and handles catalog information management.Initializes recursive grid entities, including their annotations.Performs the initialization of objects of the Invisible archetype.Initializes keyframe entities for animations, setting up their paths and visualization objects.Performs initialization for location mark entities, setting up their labels and types.Initializes mesh entities, setting up their visual models and labels.Initializer class for particle and star sets (
ParticleSet,StarSet.Initializes perimeter entities, typically used for drawing boundaries on a sphere.Provides initialization for procedural trigger entities.Initializes ruler entities for distance measurements, setting up their labels and lines.Initializes shape entities, such as boxes, spheres, or cylinders.Initializes entities that have aTLESourcecomponent.Initializes trajectory entities.Initializes entities defined by vertices, such as polylines or point sets.Initializes volume entities, such as those used for volumetric rendering.Initializes VR device entities, including their visual models and beams.