Class DepthIntShader.Config
java.lang.Object
gaiasky.util.gdx.shader.DefaultIntShader.Config
gaiasky.util.gdx.shader.DepthIntShader.Config
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DepthIntShader
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Field Summary
FieldsFields inherited from class DefaultIntShader.Config
defaultCullFace, defaultDepthFunc, fragmentShaderCode, fragmentShaderFile, numBones, numDirectionalLights, numPointLights, numSpotLights, vertexShaderCode, vertexShaderFileModifier and TypeFieldDescriptionintSet to 0 to disable culling.intSet to 0 to disable depth test.The uber fragment shader to use, null to use the default fragment shader.File with the fragment shader, if anyintThe number of bones to useintThe number of directional lights to useintThe number of point lights to useintThe number of spotlights to useThe uber vertex shader to use, null to use the default vertex shader.File with the vertex shader, if any -
Constructor Summary
Constructors -
Method Summary
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Field Details
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depthBufferOnly
public boolean depthBufferOnly -
defaultAlphaTest
public float defaultAlphaTest
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Constructor Details
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Config
public Config() -
Config
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