Internal reference system
The internal cartesian reference system is a right-handed equatorial system with the particularity that the axes labels are unorthodox. Usually,
In our case, it is
The reason for this is that this is the OpenGL convention as far as coordinate systems go.
Description
So, in Gaia Sky

Gaia Sky reference system
All the positions and orientations of the entities in the scene are at some point converted to this reference system for representation. The same happens with the orientation sensor data in mobile devices.
Internal units
Internally, the objects in Gaia Sky are positioned using Internal Units.
The default Internal Units (
When running in Virtual Reality mode, and only for the duration of the session, the Internal Units are scaled as follows: